Of Monsters And Men Witcher
Game status: Full!The Witcher dark fantasy setting is the creation of Andrzej Sapkowsi and given further life in the Witcher video games by CD Projekt RED. Perhaps the most defining feature of the setting is how many of the stories subvert traditional fairy tales in darkly humorous ways. It is also a mature setting dealing with moral dilemmas, sex, drugs, violence, oppression, and other grey areas. Ooof.I've been thinking this setting is ripe for a good RPG (non-CRPG that is).and I've been itching to try the rules for the storm sorcerors that WotC released in that Waterborne unearthed arcana. And of course, it'd be pretty cool to play a professional monster hunter too!Let me percolate a little, and assess my gaming schedule.I have no idea what interest would be for this, but I agree the setting would be a fascinating one to explore! I'm thinking my DMing approach will be like vignette storytelling, focusing on small adventures that can be resolved in a month or two of real world time.I'd be willing to run for as little as 3 and as many as 6 players.
This looks very interesting! I'm tempted to play a human druid, practitioner of the old ways, whose grove was desecrated and Tree of Life killed by insert appropriate monster/plot hook here. He swore an oath to hunt down the same as above and avenge the sacrilege, and has been adventuring since.I really like the MAGIC WITHOUT BORDERS feat! Does it also apply to cantrips? My character could have spent some time with a mentor part of the conclave of mages in the north.Regarding character level, since you want the party to have been adventuring a while, can we be a bit higher up level? With 5e's fast advancement, level 3 represents only a very short time (days or perhaps a few weeks) in an adventurer's life.I hope the game lifts off!Cheers,SG.
I'm interested in the Source variant, but I'm a little concerned by some of those Wild Surge entries. Several are potential campaign enders, especially given that wild surges look fairly frequent.But.LIFE PATH!Muahahaha.
I must roll, like a troll. Because random is hilarious.Homeland: (1d20) 10 Kovier and PovissBirth: (1d12) 11 UneventfulChildhood: (1d12) 10 Sold!Defining Event: (1d12) 2 BetrayalHow I Met Someone: (1d12) 5 Undetermined? Sibling?3rd War: (1d12) 6?Why Adventure?: (1d12) 2?The last two are WIPs, but I'll roll anyway because why not?
As Chapter I opens, we see a woman accompanied by a child walking through the of in the dark. They seem hurried and Alvin is tired, but Caroline will not relent - they must reach their destination. Dogs gather, seemingly hungry.Caroline soon realizes that these are no ordinary dogs, and orders Alvin to run as fast as his feet will carry him - the is near. Alvin barely reaches the palisade surrounding the inn, but Caroline is not so lucky - the guards close the gate, leaving her to the.has just witnessed Alvin's dramatic entrance and the barghest attack. He quickly dispatches the hounds, but the disturbances are not over yet.Note: While killing the barghests, it is easy to accidentally attack the guards.
While not catastrophic, this is best avoided - but even should it occur, Γκέραλτ/guard relations will return to normal after the battle. Killing mercenaries (as opposed to militia or guards) seems to result in Γκέραλτ being pursued by a headhunter. This headhunter is apparently quite a tough opponent.Just when things seem to be calming down, Alvin's body glows, levitates and delivers a in an otherworldly growl. After this, the healer may briefly mention and the to Γκέραλτ. She looks after Alvin for the time being, hoping to find a local woman who'll take the orphan boy in.Through the Αιδεσιμότατου, Γκέραλτ will gain access to other influential residents of the Outskirts; it will also be the Αιδεσιμότατου who divulges the existence of the nearest Salamandra. So Γκέραλτ must complete several tasks, first placing lights at five local shrines of the. This must be done at night; the Αιδεσιμότατου believes this will stop the barghest attacks.Γκέραλτ should seek out Abigail, the local witch.
He finds that she has taken in young Alvin (whom both he and Abigail suspect is a ). Here Alvin will again prophesy, under the influence of a certain tea - but for this tea Γκέραλτ must bring Abigail five, either purchased from a Viziman or gathered via and proper.Near the end of this quest, Γκέραλτ is faced with a major moral dilemma.
Should he help Abigail, or leave her to the Αιδεσιμότατου and his rabid followers? Either choice will have lasting repercussions.Γκέραλτ fights the Beast within an impenetrable circle of fire, endless barghests joining the fight until it is defeated. Then the villagers set upon him, led by the Αιδεσιμότατου.After the fighting, Γκέραλτ retrieves a and returns to.Notes. Alternatively, one of the nameless old women wandering the outskirts can teach Γκέραλτ to recognize white myrtle in exchange for some food, if you ask her to teach you about local herbs. All side quests and anything else that needs doing which require speaking to any NPCs must be completed before.
Basically, do not speak to the Αιδεσιμότατου about where the beast comes from until you are ready to finish this chapter and move on to the next. After that, you can only finish this quest and further a couple of quests which span more than this chapter. Leaving Abigail to be lynched results in a different healer appearing in in Chapter IV, and a different conversation with her in. It also impacts. Making sure that you develop your skill with is very helpful and it is possible to knockdown the Beast. If you sided with Vesemir in, you should be able to have a three red made, which is a very powerful damage-dealing sword.Gallery Phases The Beasts Beyond the Gate I must kill the creatures that attacked the woman and child before they slaughter everyone inside the palisade.
I must kill the beasts that attacked the woman and child. (500 XP)The Good Shepherd When attacked, the boy was terrified. He went into a magical trance and uttered a prophecy. It seems the have mysteries of their own. To fathom them, apparently I should see the Αιδεσιμότατου.
I must see the Αιδεσιμότατου if I want to solve the mysteries of the Outskirts.The Holy Flame The asked me to slay the Beast. He believes that the Holy Flame should be lit in all the chapels around the village. I doubt that will help, but I've decided to do it, as a favor for him. I must visit the five chapels at night and light a flame in each. I must visit the five chapels of Η αιώνια φωτιά at night and light a flame in each.The Dying of the Light I lit the fires in the chapels but, as I expected, that didn't do any good. I should tell the Αιδεσιμότατου he was mistaken.
Lighting the fires did not drive the barghests away. I should inform the Αιδεσιμότατου.The Witch I lit the fires in the chapels but that didn't help.
The Αιδεσιμότατου wants me to learn where the Beast came from. The local witch is his chief suspect. I should call on her. I should visit the witch. (100 + 500 XP)The Witch's Innocence The witch claims she had nothing to do with the appearance of the Beast, denying the Αιδεσιμότατου's charge. The witch says she is innocent.White Myrtle Petals The witch claims she can learn more about the Beast if she can encourage 's prophetic abilities by having him drink a magical potion. I need to bring her five measures of white myrtle petals.
I must bring the witch five white myrtle petals. Myrtle Gathered I have the myrtle and should take it to Abigail. I should see the witch again. Brewing I brought the witch white myrtle petals. She needs some time to prepare the concoction.
I should look around for other work. The witch promised to brew the potion. I should return in a while.
Alvin's Prophecy. It is possible to skip this phase, Γκέραλτ will receive Berengar's notes later in that case.Alvin's prophecy is clear. The Beast was born of human wickedness and evil. It will continue to haunt the as long as those who have wronged others remain unpunished. Prophecies be what they may, Abigail decided to help me in case I need to face the Beast sword in hand.
She gave me 's notes, which may help me defeat the monster. It's time to report what I've learned to the Αιδεσιμότατου. I must see the Αιδεσιμότατου, tell him what I've learned about the beast. Waiting for a Solution The Αιδεσιμότατου promised to deal with the Beast. It's time I did what I need to do and dealt with.
It's time I dealt with Salamandra. There are some things I need to do. (200 + 500 XP)The Witch is Cornered I found the witch inside this cave where she's hiding from a mob of villagers who are out to lynch her. Apparently, she knew of the villagers' crimes but did nothing about them.
I must go outside and pass judgment. I must face the mob of villagers outside and pass judgment. The Beast is Dead. Killed the beast, let the Αιδεσιμότατου lynch Abigail:I passed judgment and killed the Beast. It was a hard fight. There's nothing keeping me here now.
I must see the Αιδεσιμότατου and get a that will get me inside. (300 + 2000 XP + if you did not get them from Abigail earlier) orKilled the beast, let the Αιδεσιμότατου lynch Abigail:I passed judgment and killed the Beast. It was a hard fight. There's nothing keeping me here now. I must see the Αιδεσιμότατου and get a that will get me inside. (2000 XP + if you did not get them from Abigail earlier) orKilled the beast and saved Abigail:I passed judgment and killed the Beast.
It was a hard fight. There's nothing keeping me here now.
I must see the Αιδεσιμότατου and get a that will get me inside.Gratitude Abigail thanked me for saving her. It's time I was on my way.
Of Monsters And Men Witcher 3
I should go to the inn and get as we agreed. I must go to the inn and get Shani.