Morrowind Morag Tong Armor
Morag TongLocations:Headquarters:.,Branches:.Leaders:Grandmaster:. Masters:. Favored Skills:.Favored Attributes:.The Morag Tong is an ancient guild of assassins headquartered in, celebrating murder in the name of. They have been active since at least the, and their targets have included multiple rulers of Tamriel, high-ranking Dunmer nobility, and countless others. The Morag Tong is unique in its sanctioned status under the Morrowind government to perform legal executions, bound under contracts called 'writs', although extralegal 'gray writs' are rumored to exist.
Joining the Morag Tong In order to join the Morag Tong, you'll have to find their headquarters hidden in, as you cannot join at their local guild halls in,. When asking about the Morag Tong, you will be able to find out that their HQ is in, somewhere in the. If you are lucky enough, you might be able to find someone who knows that it is actually hidden in the Storage Area under the Arena, just off the western section of the Canalworks. Sure enough, behind some crates, you should be able to find a locked trapdoor which leads to the guild headquarters. Once inside, find at the back of the top level to begin your initiation.
The HQ has several trainers, spell merchants, a trader, and an altar to. The guild hall is located Under-Skar, on the right side in the.
The guild hall is located in the northwest corner of High Town. Speak with upstairs to receive your quests. The guild hall is located inside a small mushroom house up a flight of stairs on the northeast side of town. Speak with.Unlike other guilds, you can receive regular quests, or Writs, from any of the four quest givers in the Morag Tong, though there are a few specific quests. Similarly, you can report success to any of the four, and not just the one you received the writ from. Advancement in ranks and Special Duties are only given by Grandmaster Eno Hlaalu.
Eso Morag Tong Motif Location
Expulsion If you make an infraction of the rules, you will be expelled. To rejoin, you must seek a member of at least Master rank and ask about the topic: make amends. You will be informed about what is going on: 'Your actions of late have not gone unnoticed. There is currently a writ against you. I can have it rescinded, but I must have your word that this was an isolated incident and nothing of the sort will ever happen again.
Do I have your word?' Give your word and rejoin, 'I will personally revoke the writ. You are reinstated in the Morag Tong as%PCName, the%PCRank. I do not need to remind you the consequences of failing a second time.' On the other hand, refusal will result in being attacked, 'You were unwise to have contacted me.' You will be branded a traitor if you break the rules a second time; speaking to any member of the Morag Tong will result in a salty greeting: 'Traitors to the Morag Tong must die.'
Goodbye Contrary to what is said, you will not be attacked. You will, however, lose disposition with the person. In the scheme of things, this isn't at all important, as it is impossible to have an accustomed conversation. Notes.
Sometimes when you execute people for the Morag Tong, there will be someone nearby who will report you. Often though, the witnesses will just remain spectators, understanding that you are with the Morag Tong, and don't want any trouble with you, but the rest of the time people will report you to the guards. This has a two-fold effect:.
It will halve the disposition increase of the faction members when you go to report on your success. It can get you a bountyIf you are reported, don't panic and restart your game in search of a way around the bounty. If you walk up to a guard and present your writ of execution, he will take the writ and your bounty will be dropped, but you will still suffer the lesser disposition increase with your faction members. There is another thing you should be wary of while performing your executions: sometimes nearby NPCs will attack you and support the person you are attempting to execute, making your job harder or endangering important NPCs.
Be careful of when you choose to attack the target and in what fashion you attack them. To prevent bystanders from joining in, either try to taunt your target first, or use a spell, goading them into attacking you. Taunting is rarely an option, because your marks will recognize you as a Morag Tong member and ignore you or beg for mercy, ending the conversation. (A custom 50-70 pt.
Morrowind Morag Tong Armor
Frenzy for 2 seconds, either as a spell or enchanted item works well). You can use a form of to get your target to a secluded area. A third option is to paralyze your opponent before attacking them. Sometimes this will allow you to kill them without other NPCs coming to help so long as the mark doesn't get a chance to attack you.Morag Tong Ranks RankRequired AttributesRequired Skills0. AssociateSpeed 30 Agility 30—1. Blind ThrallSpeed 30 Agility 30One skill at 102. ThrallSpeed 30 Agility 30One skill at 203.
Skyrim Morag Tong
White ThrallSpeed 30 Agility 30One skill at 30 and two at 54. ThinkerSpeed 30 Agility 30One skill at 40 and two at 105. BrotherSpeed 31 Agility 31One skill at 50 and two at 156. KnowerSpeed 32 Agility 32One skill at 60 and two at 207. MasterSpeed 33 Agility 33One skill at 70 and two at 258. Exalted MasterSpeed 34 Agility 34One skill at 80 and two at 309.